I’m from a small place called Estonia where I grew up in a tiny village surrounded by nature. It was the perfect starting point for my creative path and I have ever since had an interest in visualizing different locations and environments with inspiration rooted in our constantly changing world. After discovering the Wacom tablet and art of Craig Mullins I knew what to do. Since then, I have pushed myself as hard as possible which has lead to a full-time position as a concept designer, first at Guerrilla Games in Amsterdam where I worked on Killzone - Shadow Fall and Horizon - Zero Dawn and later in VFX industry in Stockholm. Along the way, I have met many great artists and I’m glad to be part of this community.
Concept Designer, Character Designer